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One more with the Mordheim pit fighter ogre body and plastic rat ogre arms, plus my best effort yet at the leg armor. The knee armor was sculpted using a pointed spatula-type tool. I wrapped the green stuff about halfway around the leg from the front, and kept it fairly thick. Then I took my tool and placed the edge one-third of the way down from the top, at a 45-degree angle, and pressed in while moving it from the center of the leg to one side. I repeated this on the other side. As you push from the front center to the back, you wrap the green stuff around the leg completely, maybe even with a slight overlap in the back. Then I repeated this two-thirds down from the top, again on both sides. That gave me 3 raised ridges and 2 sunken troughs, and if you angled your tool right, the center ridge is V-shaped. The piece of armor is not completely round; it comes to a point at the front. Then take your tool and change the angle to shape the top and bottom raised ridges. The goal is to create two V-shaped sunken troughs with a V-shaped raised ridge in the center. The raised ridges on the top and bottom may be flared out or some other shape, but probably will not be V-shaped on both sides. Learning from my first two attempts (see armored rat ogres #2 and #3), I rounded out the troughs just enough, and I put the one armor piece just above the other, rather than trying to layer them as in #2.

The head armor is actually layered plates on top, with tiny rivets, and hanging leather side pieces. Each plate was sculpted separately and left to cure before starting on the next. The rivets were added last. I wanted something that looked like it might be worn by stormvermin, but more bulky like a rat ogre might be able to carry. I thought about trying to sculpt armor on the sides of the head, or adding a chin strap, but decided on some hanging leather flaps instead.

This one gets the grafted weapons en masse, with a spike, a flail, and an elbow spike to boot. I left the original breast emblem intact on this one, but that may change if I find another bit I like. The mismatched shoulder plates fit well, but I don't think that the asymmetry of the weapons would have been enough, and that symmetric armor pieces would have looked better on this model.

Parts list:

  • Mordheim pit fighter ogre body, GW Part Code: 119901303, $3.00
  • Rat ogre head 2, GW Part Code: 9947020606305, $3.00
  • Spiked Shoulder Pad Bit Orks, bwbits SKU: B50-1010, $2.99
  • Orks Shoulder Pad w/ Rivets Bit, bwbits SKU: B50-10101, $1.99
  • Chaos Defiler Living Armor Whip Bits, bwbits SKU: B43-2231, $4.99
  • Orc Warboss Shield Arm Spike Punch Bit, bwbits SKU: B89-0514, $0.49
  • Skaven Rat Ogres and Giant Rats, GW Part Code: 99120206005, $40.00 (for arms and tail)
  • Green stuff (modeling putty), GW Part Code: 99219999005, $8.00
  • Sculpting tools for chainmail, straps and wrappings, leg armor, and gap filling

    Pit fighting mutations: These are some possible mutations to use during rat ogre pitfighting, from the GW website.

  • Piercing knife hand: 25 gold
  • Flail: 35 gold
  • Metal plates: 30 gold
  • Spines: 20 gold
  • Bludgeon tail: 40 gold