This is a really weird conversion. I was starting a new batch of armored rat ogre conversions using the chaos ogre command models, and I quickly identified one
model that just wasn't going to work well. It had a right arm that was sculpted together with the body, and a chaos emblem on the belly that was just too obvious
and too difficult to file off. Plus it wasn't narrow-waisted like most of the other rat ogres and conversions, and I didn't want to make it even fatter by
trying to sculpt over the belly. But most of all, it had a second head growing out of the left shoulder!
I had also been having difficulty trying to work in my Verminlord bitz into any conversions (other than the tail). So I decided
that this would be the one. It deviates from my vision greatly, having armored feet instead of bare, holding a weapon, being weaponless in the other hand, having
nothing grafted on, and having a very atypical head with huge horns. It looks more like a beastman than anything.
I tried using a different tool to sculpt the chainmail over the shoulder where I cut away the second head. It looks okay, but not great, and is distinguishable from
the other chainmail beneath. I also tried sculpting my first ever straps with buckles, which worked out really well. Since he had other buckles in the back for his
armor, this helps make the new different-looking chainmail look like it belongs. What really pulled this model off, even though it looks a little odd, is the large
rat ogre hand that hides the chaos symbol on the belly. Without that hand, this would be a chaos figure for sure.
Chaos ogre body 3, GW Part Code: 9947020115206, $16.00
Classic Vermin Lord tail, GW Part Code: 020600106, $5.00
Classic Vermin Lord head, GW Part Code: 020600101, $5.00
Classic Vermin Lord halberd arm, GW Part Code: ?, ?
Classic rat ogre torso 3, GW Part Code: 9947020600906, $7.50 (for the left hand)
Green stuff (modeling putty), GW Part Code: 99219999005, $8.00
Sculpting tools for chainmail, straps, and gap filling
Pit fighting mutations: These are some possible mutations to use during rat ogre pitfighting, from the GW website.
Metal plates: 30 gold
Spines: 20 gold
Razor talons: 25 gold