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This is another great one based off the Inquisitor Quovandius model. I beefed up the gun to a warpfire thrower, then gave him a second! Only required a tail and some sculpted rags coming off the shoulders to hide the joins. This is the only augmented rat ogre model to have a warpfire thrower (or any other weapon) that is not grafted, tied, or bolted to its body. As much as I could, I tried to keep all the rat ogres from holding weapons (although a couple of armored rat ogres also hold weapons). This particular warpfire thrower is extremely long, which makes me think of the long jezzails, but is atypical for the warpfire throwers which are usually short (and short range) weapons.

I also haven't used much guitar wire on the rat ogre conversions, especially compared to the jezzail conversions which came before. This one has a wire between the gun and backpack, which is necessary since the backpack is the warpfire tank, but I just don't think the wires look as good when they are long like this. The other models have wires and tubes actually going into the body of the rat ogre, which I don't really understand. But I may add some straps or rings to this model to keep the wire in an appropriate place on the model.

Parts list:

  • Inquisitor Quovandius Body, GW Part Code: 9947139900903, $6.00
  • Inquisitor Quovandius Legs, GW Part Code: 9947139900906, $8.50
  • Inquisitor Quovandius Right Arm, GW Part Code: 9947139900902, $6.00
  • Inquisitor Josef Hammer Head, GW Part Code: 9947139900407, $2.50 (attach to end of gun)
  • Mordheim Skaven Clan Skryre Rat Ogre, GW Part Code: 99061106007, $17.00 (just need the left arm)
  • Warlock engineer backpack 1, GW Part Code: 9947020606205, $3.00
  • Classic Vermin Lord tail, GW Part Code: 020600106, $5.00
  • Guitar wire
  • Plastic tubing for the gun barrel and for joining the guitar wire
  • Green stuff (modeling putty), GW Part Code: 99219999005, $8.00
  • Sculpting tools for shoulder cloth and gap filling

    Pit fighting mutations: These are some possible mutations to use during rat ogre pitfighting, from the GW website.

  • Strengthened legs: 20 gold
  • Optical bionics: 40 gold
  • Corrosive vomit: 40 gold
  • Poison wind generator: 50 gold