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I really liked the spindly look of the Mordheim rat ogre (see augmented rat ogre #4), and I had a bunch of the models, so I decided to try other spindly combinations. This one uses steam tank pistons for legs, which are kind of neat because they give it a very asymmetric look, being even more heavy on top and bottom and thin in the middle than the original sculpt. Because of the piston legs, which are different lengths, I took advantage of the Mystic bases by Micro Art Studio which have varying heights. I perched him very forward on the base so that I can give him a large warpfire tank backpack or some other accessory on his rear to make the thinness of his waist even more exaggerated. I also swapped out the warpfire thrower for a different warpfire thrower, and his claw hand for a different claw hand, just for variation. But I did use the feet from the original Skryre rat ogre model.

Parts list:

  • Mordheim Skaven Clan Skryre Rat Ogre, GW Part Code: 99061106007, $17.00
  • Steam tank piston sprue, GW Part Code: 9947020211717, $3.00
  • Boneripper right arm, GW Part Code: 9947020605502, $3.00
  • Inquisitor Delphan Gruss Right Claws, GW Part Code: 9947139900708, $2.50
  • Green stuff (modeling putty), GW Part Code: 99219999005, $8.00
  • Sculpting tools for gap filling

    Pit fighting mutations: These are some possible mutations to use during rat ogre pitfighting, from the GW website.

  • Piston enhanced tendons: 80 gold
  • Metal plates: 30 gold
  • Poison wind generator: 50 gold
  • Scorpion tail: 50 gold
  • Razor sharp claws: 25 gold
  • Reflex chip implant: 60 gold