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I don't know if this counts as extra limbs or brain transplant, but it was fun. The three heads look great together. I tried to choose three heads with different expressions; the two classic heads do, and I hope that the angle and expression on the plastic head is just different enough to stand out when painted. This torso got the right arm cut off for mutant rat ogre #1. Because of the angle of the cut, it had to be replaced with a similarly sized plastic arm, which is easier to match the join with. The green stuff covering the join makes the muscles continuous, so it should look superb when painted. The arm is from the chaos mutations sprue, but I was happy with the way that the claws were very rat ogrish, and the musculature matches, and the boils are just a bonus.

Parts list:

  • Classic rat ogre head 3, GW Part Code: 9947020600901, $3.00
  • Classic rat ogre head 1, GW Part Code: 9947020600902, $3.00
  • Classic rat ogre torso 1, GW Part Code: 9947020600905, $7.50
  • Classic rat ogre legs 2, GW Part Code: 9947020600908, $5.50
  • The tip of the tail is from an Epic little monster
  • The plastic shield with chains and bells is from the Skaven Plague Monk Sprue, GW Part Code: 99380206002, $10.00
  • Skaven Rat Ogres and Giant Rats, GW Part Code: 99120206005, $40.00 (for head)
  • Chaos Mutation Sprue, GW Part Code: 99380102003, $5.00 (for right arm)
  • Green stuff (modeling putty), GW Part Code: 99219999005, $8.00
  • Sculpting tools for chainmail, straps and wrappings, leg armor, and gap filling

    Pit fighting mutations: These are some possible mutations to use during rat ogre pitfighting, from the GW website.

  • Extra head: 40 gold
  • Grafted head: 40 gold
  • Razor sharp claws: 25 gold
  • Scorpion tail: 50 gold