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This is another conversion to represent the quadrupedal mutation, based off the dragon ogre lower torso. There was a big size discrepancy between the fat dragon ogre and the skinny rat ogre at the waist which required significant green stuff to fill out. I sculpted some belly musculature, but because there is a belt and nothing below it on the dragon ogre, it was difficult for me to figure out how exactly those muscles should look. I guess we'll find out how I did once it's painted. I plan on leaving the claws but replacing the tail with something rat-like and not spiky. The left shoulder still needs work, I just used green stuff to pose the arm.

Parts list:

  • Dragon ogre body 1, GW Part Code: 9947020100501, $8.00
  • Dragon ogre body 2, GW Part Code: 9947020100510, $8.00
  • Rat ogre body 2, GW Part Code: 9947020606302, $8.00
  • Rat ogre arm 1, GW Part Code: 9947020606307, $3.00
  • tail TBD
  • head TBD
  • Green stuff (modeling putty), GW Part Code: 99219999005, $8.00
  • Sculpting tools for gap filling

    Pit fighting mutations: These are some possible mutations to use during rat ogre pitfighting, from the GW website.

  • Extra legs (x2): 40 gold each
  • Razor sharp claws (x2): 25 gold each
  • Bludgeon tail: 40 gold
  • Spines: 20 gold