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This is based off the Mordheim Thing in the Woods model, but with some serious work. The legs are repositioned so it can stand more upright. It's bulked out about the waist and broader in the shoulders to look more like a rat ogre. Had to sculpt ears, fix the lower jaw, make teeth of plasticard, sculpt a loincloth, and add tons of sculpted hair. Huge pain in the ass, and I'm not sure I'm happy with the results. It's also larger than the average rat ogre, but not quite as large as a giant. Here's a size comparison shot.

Parts list:

  • Mordheim Thing in the Woods, GW Part Code: 99111199020, $25.00
  • Skaven Rat Ogres and Giant Rats, GW Part Code: 99120206005, $40.00 (for arms)
  • Vermin lord tail, GW Part Code: ?, $?
  • Plasticard for teeth
  • Green stuff (modeling putty), GW Part Code: 99219999005, $8.00
  • Sculpting tools for ears, hair, cloth, and gap filling

    Pit fighting mutations: These are some possible mutations to use during rat ogre pitfighting, from the GW website.

  • Muscle mass increase: 60 gold
  • Razor sharp claws (x2): 25 gold each
  • Razor sharp teeth: 25 gold
  • Spines: 20 gold